Chance to cause fire – 8%. British aircraft carrier Indomitable, tier VIII.
Characteristics of all models are realistically reproduced on the basis of technical elements of warships and aircraft from the first half of the 20th century.
The final information will be published on our game's website.
These changes will allow her classmates time to detect her and avoid conflict with Kleber.
Main battery - 4x2 120 mm. The final information will be published on our game's website.References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks. These changes will increase the effectiveness of the torpedoes due to greater speed and range, as well as less recharge time, but with less maximum damage. Contact Us ; Powered by Invision Community × Browse. Reload time - 15.5 s. 180 degree turn time - 30.0 s. Maximum dispersion - 141 м. Sigma – 2.0.Torpedo tubes - 2x4 533 mm. Despite the fact that torpedoes with a range of 15 km are a definite plus, their high visibility did not allow Yudachi to fully realize this potential. The increase in the plating's thickness will allow her to bounce the shells from guns of up to 220 mm caliber. Submarine testing: prepari… By HeavensAuthority; April 18; 55 topics in this forum. OK.
Characteristics of all models are realistically reproduced on the basis of technical elements of warships and aircraft from the first half of the 20th century. Reload time - 90 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.3 km.AA defense short-range: continuous damage per second - 270, hit probability - 85 %, action zone 0.1-3.0 km;Number of explosions in a salvo - 1, damage within an explosion - 1330, action zone - 3,5 - 5,2 km.Maximum speed - 36.0 kt. Due to the successful combination of combat characteristics, Bayard showed good combat effectiveness and was a very hard-to-hit target for enemy ships. British battleship Conqueror_T, tier X. The final information will be published on our game's website.
Maximum damage - 19033. Any showcased features may or may not end up on the main server. Add applications You will get unique application ID and access to Wargaming.net API Learn more Explore documentation You will learn how to work with Wargaming.net API Learn more Create requests You will get necessary data for your applications Learn more The … Here, you will find the most recent news and updates on the development process of World of Warships.
Reload time - 85 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 1.4 km.AA defense: 16x1 20.0 mm, 14x4 28.0 mm, 2x2 127.0 mm, 4x1 127.0 mm.AA defense short-range: continuous damage per second - 214, hit probability - 85 %, action zone 0.1-2.4 km;Number of explosions in a salvo - 4, damage within an explosion - 1470; action zone 3.5-5.8 km.Maximum speed - 33.0 kt. Detectability after firing main guns in smoke – 4.9 km.Soviet tier X destroyer DD R-10 was added in the game for testing.
With the new gun characteristics, she will shoot more often and more accurately, which will be especially noticeable at medium to short distances. AP initial velocity - 875 m/s.
All trademarks and trademark rights pertaining to warships and aircraft are proprietary to the respective rights holders. British aircraft carrier Indomitable, tier VIII.
This change will be especially noticeable at medium and close ranges. We get another DD that can hide behind Cruisers and torp but is that really the direction the game should be going.
155 topics 9,960 posts. HE initial velocity - 823 m/s. You need to play a total of 5 battles to post in this section. Read writing from Devblog Wows on Medium. As it was said above we've posted the news here already: You need to play a total of 50 battles to post in this section.
This thing has 16 torpedos. The final information will be published on our game's website.Please note that all information in the development blog is preliminary and subject to change during testing.
Characteristics of all models are realistically reproduced on the basis of technical elements of warships and aircraft from the first half of the 20th century.
References to specific designs, models, manufacturers, and/or modifications of ships and aircraft are used only for the purpose of historical consistency and do not assume any funding or other involvement in the project on the part of the holders of trademarks.
Maximum AP shell damage - 5000. Please note that all information in the development blog is preliminary and subject to change during testing. Maximum HE shell damage – 2800. - The percentage of recoverable hitpoints from casemate (non-citadel) damage by the Repair party is reduced from 85% to 75%.
Please note that the information in the Development Blog is preliminary. The damage reduction is due to the aircraft carrier's excessively high efficiency in combat. - Increased Sigma parameter from 1.7 to 1.8;