smite ullr damage build

+2 MP5 Per 10% Missing Mana Kill or Assist Lane Minions or Enemy gods to gain stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.+100 Health At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. 3% of your Mana is converted to Physical Power. 0 Votes. :PI Don't understand why I even bother being sarcastic with you. So really, Hunter's Blessing is only something I would consider on Ullr if I was going to be boxing an ADC with autos often once it's evolved and/or I paired it with Spiked Gauntlet if I wanted to build Devourer's Gauntlet as the lifesteal it gives only applies on basic attacks (and lifesteal heals the more damage you do) for physical gods (only Soul Eater gives physical gods ability lifesteal). Create, share and explore a wide variety of Smite god guides, builds and general strategy in a friendly community. 3% of your Mana is converted to Physical Power.

Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Subsequent hits on the same target do 75% bonus damage for the next 3s.PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. Ullr, Smite God. I call a build that has all damage items + just Magi's a glass cannon build still.Such a helpful response, and one that totally answers the actual question!Sorry I just sometimes overestimate our fellow users game knowledge occasionally.Sometimes also underestimate, however it happens to all of us. Can only occur once every 15 seconds.PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Those builds typically go along the following path:I consider glass cannon a build that is almost fully focused on building items to increase damage output. But at least in the end I actually find out the person knew what they were talking about so I didn't have to worry much about the build anymore.You are very amusing, Boogie. ROLE QUEST: JUNGLE Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. Kill or Assist Lane Minions or Enemy gods to gain stacks. +8% Health and 25 Mana Restored on Killing a Jungle Monster At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.+10 Bonus Ability Damage

If the target has over 2000 Health, the bonus damage scales up. Cooldown - 120s.Using this item will allow you to teleport up to 45 units away instantly. Stacks are permanent and stack up to 5 times. Find top Ullr build guides by Smite players. Rating Pending.

5.1.

;)And I cry every time I see yours (out of pity of course).Don't pity yourself, Boogie; it's unbecoming of you.Just assume Boogie's always joking, Kriega, it'll go easier for all of us.

This section of the guide will outline how Ullr / any items in the build are changed, and how this affects playstyle/builds.

Subsequent hits on the same target do 75% bonus damage for the next 3s.PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This can only occur once every 45 seconds.PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage.

Subsequent hits on the same target do 75% bonus damage for the next 3s.PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max.